Phantom Blade Zero Weapons Index

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Phantom Blade Zero ships with more than 30 main weapons and 25 secondary weapons called Phantom Edges. You equip two of each at once. Switching main weapon mid-combo fully restores Sha-Chi, which makes the pairing you choose a combat mechanic rather than a preference. Confirmed main weapon categories are listed below.

Phantom Blade Zero — Quick Facts

Main weapons30+
Phantom Edges25
Equipped at once2 main weapons + 2 Phantom Edges
Weapon switch effectFully restores Sha-Chi
AcquisitionDefeated enemies can drop signature weapons and techniques
UpgradesWeapon-specific paths; materials can be reforged
Named weapon listNot published by S-GAME
S-GAME's 11-minute official gameplay and pre-order trailer for Phantom Blade Zero. Video © S-GAME — embedded from the official channel.
Phantom Blade Zero weapons: Soul wielding one of the game's 30+ main weapons
More than 30 main weapons and 25 Phantom Edges ship in the full game. Official screenshot © S-GAME.

Confirmed Main Weapon Categories

These are the Phantom Blade Zero weapon types S-GAME has shown or named. Categories, not individual named weapons — the full named list has not been published.

WeaponChinese nameRoleWhat it is for
LongswordJian 劍Precision · counterThe classical wuxia blade. Balanced speed and reach, built around clean counters off white-flash parries.
Heavy BladeDao 刀Slow · hyper armourTrades speed for the ability to power through incoming hits. The high-commitment half of a good two-weapon pairing.
Dual Daggers—Fastest · bleedThe quickest option in the arsenal, applying bleed pressure through volume rather than single-hit damage.
StaffGun 棍Range · crowd controlBest reach among main weapons, and the answer to being surrounded rather than duelled.
Rope DartShengbiao 繩鏢Mid-range · pullCloses distance on your terms by pulling enemies to you instead of chasing them.
BowGong 弓Long range · limited ammoGenuine ranged pressure, rationed by an arrow count so it cannot become the whole plan.
Fists / GauntletsQuantao 拳套Fastest Sha-Chi generationThe aggressive economy pick — builds resource faster than anything else in the arsenal.

Individual weapon names are not published yet. S-GAME has confirmed the totals and the categories but has not released a named weapon list. This index fills out with every named entry on October 29, 2026 — it will not be padded with invented names before then.

How to Pair Two Main Weapons

Because switching restores Sha-Chi completely, your two main weapons are not a favourite plus a backup. They are a rotation, and the pairing should give the swap a tactical reason beyond the refill.

Strong pairings put a fast weapon opposite a committed one — dual daggers with a heavy dao, or gauntlets with a staff. You open fast to build pressure, swap into the heavy option when an opening appears, and the refill arrives as part of the decision rather than as its purpose.

Weak pairings put two similar weapons together. The Sha-Chi still refills, but you have spent a whole equipment slot on a resource button. See build planning.

Phantom Edges: the Other 25

Phantom Blade Zero's Phantom Edges are secondary weapons, and they behave differently from main weapons in every respect. They cost Sha-Chi to activate, they cover cannons, lances, axes, hammers and throwing weapons, and several double as traversal keys that open roughly ten key-and-lock gates in the world.

That dual purpose is the thing to plan around: a Phantom Edge loadout tuned only for damage can leave you unable to open a route. Full Phantom Edges index.

How You Get New Weapons

Not primarily through shops. S-GAME has confirmed that powerful enemies can drop their signature weapon and its technique after you beat them, which is the studio's stated encouragement to keep experimenting across a run.

Weapons then improve through weapon-specific upgrade paths, with accessories paired alongside. Crucially, upgrade materials can be reforged and reinvested into different builds, so investing in a weapon you later abandon is recoverable.

Why 30+ Weapons Is Not Just a Number

Large arsenals in action games are often cosmetic — a dozen swords with different stat spreads and one moveset. That is not what is happening here, for a structural reason: the weapon swap is the only way to restore Sha-Chi, so the game must give you two weapons worth alternating between, not one weapon plus twenty-nine alternatives.

The confirmed categories back that up. A rope dart that pulls enemies toward you and a bow with a limited arrow count are not stat variants of each other — they change what you do. Add signature techniques dropping from defeated enemies, and the arsenal is designed to keep changing across a playthrough rather than to be optimised once. Build planning.

Weapon guides

Phantom Blade Zero FAQ

How many weapons are in Phantom Blade Zero?

More than 30 main weapons and 25 Phantom Edges.

Can you carry more than one weapon?

Yes — two main weapons and two Phantom Edges at once.

What is the best weapon in Phantom Blade Zero?

No ranking exists before release. Pair two dissimilar main weapons rather than chasing a single best pick.

Do enemies drop weapons?

Yes. Powerful enemies can drop their signature weapon and technique.

Can you upgrade every weapon?

Weapons have their own upgrade paths, and materials can be reforged and reinvested if you switch.

Are there unique or legendary weapons?

Powerful enemies can drop their signature weapon and technique. S-GAME has not published a rarity system.

Sources

Every fact on this page was checked against first-party material on 2026-08-21.

Last verified · PBZ Wiki